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WEBCUE/64

Multi-track audio meets executable Cue logic.

A locally deployable playback and Cue control system for theater, live performance, and broadcast workflows. It brings media playback, logical output routing, fades, MIDI, and network control into one operational surface.

WEBCUE/64 multitrack Cue workspace with playback rows and audio routing inspector
The main execution workspace combines ordered Cues, timing, fades, transport control, scheduling, MIDI, and matrix-style audio routing.View full-resolution interface

Current implementation capabilities

Audio execution

Web Audio playback, file decoding, Cue start offsets, duration, looping, master level, stops, and linear fades.

Logical output routing

Matrix-style gain routing maps audio inputs to logical outputs and groups them by physical output device. Multi-channel operation depends on the target audio device and runtime support.

Cue model

Audio, Fade, Stop, Pause, Group, Memo, and MIDI Cue types combine waits, automatic continuation, notes, scheduling, and runtime state.

Control and delivery

Web MIDI output, UDP 53000 OSC reception, WebSocket forwarding, Electron desktop packaging, project files, and USB-based authorization are present in the reviewed source.

Control path

01

Operator or external controller

02

OSC / MIDI / project Cue

03

WEBCUE/64 execution layer

04

Audio outputs and connected show systems

Future direction

Cloud collaboration, centralized media libraries, remote device fleet management, and analytics are product directions, not current implemented features.